Saturday, September 28, 2013
Monday, September 23, 2013
Painting the Strain
Still have to dry brush the base and a few touch ups on the eyes and hoses. Getting most of the strain finished assembly line style.
Sunday, September 22, 2013
Paint TIme..
Got most of the Samaritans and Strain primed today and started on painting some of the strain. Here are a few pictures so far of the progress.
Wednesday, September 18, 2013
Sedition Wars : The Strain Miniatures
Got a few of the Strain put together and based, now to wait till they dry good and get them primed. Hope to get most of them all painted this weekend so I can start the Samaritans put together and based.
Monday, September 16, 2013
Sedition Wars : The Battle for Alabaster
Just received my copy of Sedition Wars from Miniaturemarket. Lots of things to do before we can start playing this bad boy. 50 Miniatures to glue together and then paint, looks like I have my work cut out for me for the next few weeks or more. Below are some pictures of the box and what comes inside.
Nice large box to hold everything.
Contents:
50 highly detailed 28mm plastic miniatures
50 Scenic miniature bases
8 Six-sided dice
5 double-sided full color expandable game boards
60-page rules and scenario book
Vanguard and Strain double-sided stat cards (63mm x 88mm)
200+ full color game counters
The Games manufacturer is Cool mini or not the same folks that did Zombicide, Super Dungeon Explore and Kaosball.
Tuesday, September 10, 2013
New games arrive !
Received 2 copies of Battue : Storm of the Horse Lords plus 2 copies of The Walls Of Tarsos Expansion packs this afternoon. Pleasant surprise waiting for me when I got home from work. Hope to get some game time this weekend having to work every other Saturday is for the birds =)
Character Pack add-ons for WoW Adventure game
I received 2 of the World of Warcraft Adventure game add-on character packs today to add to the core game we played this past weekend, The Shaman and the Druid classes. The Paladin and Rogue should arrive by the end of the week as well. Looking forward to trying out the new classes and abilities .
Sunday, September 8, 2013
Saturday game day was a blast
Got together with friends and played the World of Warcraft Adventure game Saturday after some awesome BBQ and cake for Azreal's Birthday. Took us about 6 hours of gameplay to finally have a winner. Yes I emerged the victor =)
Tried out a game or 2 of Munchkin as well. May have to pick the Zombies version of that game up next week
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.
There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.
In a reversal of roles, all players in Munchkin Zombies start out as zombies, and the "monsters" are the normal people trying to stop the zombie invasion (such as the Action Hero, Soccer Mom, Fireman, etc.). Unlike most Munchkin games, there are no classes or races; instead, you can have a mojo: Atomic Zombie, Plague Zombie, and Voodoo Zombie. As with Munchkin Bites! and Super Munchkin, Munchkin Zombies includes powers – special abilities that you can play as you gain levels.
Thursday, September 5, 2013
Wednesday, September 4, 2013
Played some Zombicide this weekend
Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets.
Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide!
Mini Terrain time..
A few photos of the wall terrain I built out of some extra scrap Styrofoam laying around the office.
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